Imagine you’re in a tavern, and you desperately want to celebrate the survival of the last dungeon and maybe even speak a toast to those who gave their lives. Isn’t it embarrassing every time the barkeep has nothing more to offer than »Ale« or »Beer« or »Mead«? Shouldn’t there be some decent drinks? Maybe specific to this town or bar and only served here?
So you, as the DM, might be in sudden need for a fancy drink? Alas! Fear no more, here it is:
The Drink’s Name – Maintable
1d4 |
Drink Name |
1 |
[Drink Name – Subject]’s [Drink Name – Object] |
2 |
[Drink Name – Subject]’s [Drink Name – Adjective] [Drink Name – Object] |
3 |
[Drink Name – Object] of the [Drink Name – Adjective] [Drink Name – Subject] |
4 |
[Drink Name – Object] of the [Drink Name – Adjective] [Drink Name – Subject] |
Drink Name – Subject
1d12 |
Subject |
1 |
Barmaid |
2 |
City Watch |
3 |
Coast |
4 |
Dragon |
5 |
Eagle |
6 |
Fire |
7 |
King |
8 |
Hammer |
9 |
Heaven |
10 |
Miner |
11 |
Mountain |
12 |
Wizard |
Drink Name – Adjective
1d12 |
Adjective |
1 |
Airy |
2 |
Elevated |
3 |
Embracing |
4 |
Ferocious |
5 |
Ghostly |
6 |
Last |
7 |
Liquid |
8 |
Muddy |
9 |
Oozy |
10 |
Revolting |
11 |
Tickling |
12 |
Unavoidable |
Drink Name – Object
1d12 |
Object |
1 |
Ale |
2 |
Beer |
3 |
Brand |
4 |
Breath |
5 |
Drop |
6 |
Fire |
7 |
Kiss |
8 |
Nail |
9 |
Saliva |
10 |
Sheen |
11 |
Spirit |
12 |
Tear |
The Drink’s Characteristics
To add some flavour to the beverages you’ll create with this tables, roll on the following ones to determine the color, the state of serving and the vessel it comes served in:
The Drink’s Color
1d12 |
Color |
1 |
Amber |
2 |
Black |
3 |
Blue |
4 |
Green |
5 |
Purple |
6 |
Red |
7 |
White |
8 |
Clear |
9 |
Gray-ish |
10 |
Muddy |
11 |
Red-ish Iridescent |
12 |
Blue-ish Iridecent |
The Drink’s State
1d12 |
State |
1 |
Luke Warm |
2 |
Hot |
3 |
Very Hot |
4 |
Burning |
5 |
Cold |
6 |
Very Cold |
7 |
Icey |
8 |
Ice Crusted |
9 |
Frozen |
10 |
Fizzy |
11 |
Viscous |
12 |
Slurry |
Beverage Containers
1d12 |
Vessel |
1 |
Small Glass |
2 |
Very Small Glass |
3 |
Earthen Tankard |
4 |
Stein |
5 |
Metal Tankard |
6 |
Small Skull |
7 |
Small Drinking Horn |
8 |
Huge Pint |
9 |
Pitcher |
10 |
Mug |
11 |
Small Cup |
12 |
Large Bowl |
The Taste
And now for the most important question: how does it taste?
The Drink’s Taste – Maintable
1d20 |
It Tastes Like… |
1-9 |
[Flavour] |
10-14 |
[Flavour] and [Flavour] |
15-20 |
[Flavour], [Flavour] and a little bit of [Flavour] |
Flavour – 1-10
3d10 |
Flavour |
1 |
Horse Shit |
2 |
Rusty Nail |
3 |
Blood |
4 |
Ash |
5 |
Smoke |
6 |
Wet Sand |
7 |
Dish Water |
8 |
Cat Piss |
9 |
Skunk |
10 |
Rotten Egg |
Flavour – 11-20
3d10 |
Flavour |
1 |
Cherry |
2 |
Lemon |
3 |
Passion Fruit |
4 |
Grapes |
5 |
Pear |
6 |
Apple |
7 |
Apple Pie |
8 |
Blueberry |
9 |
Melon |
10 |
Coconut |
Flavour – 21-30
3d10 |
Flavour |
1 |
Licorice |
2 |
Black Currant |
3 |
Cinnamon |
4 |
Marshmellow |
5 |
Pine |
6 |
Oak |
7 |
Grass |
8 |
Mint |
9 |
Black Pepper |
10 |
Salt |
With the above tables, you’re able to generate no less than 1 billion different drinks. And this is just the preliminary version! I’m working on more tables and entries.
The final version of Nerwacis’ Stashes of Savouring will we available to buy as PDF and Fantasy Grounds module, soon.